Transparent Halo Pointer cabalisfun: 2009

cabal new update

Posted by cabalisfun | Posted in ,

4,3 updates options

1. Copy, Auschneiden and inserting for the chat inserted.
# over mouse and SHIFT selectable
# control: STRG + C/X/V

2. To see Buffs of other players under the name (with clicked CHA)
# upper one row Buffs, lower DeBuffs (CHAS)
# with Mobs is the upper one for DeBuffs
Picture

3. Sound for Whisper message
# under options - > Notify Whisper
# if chat the window is open, is activated the sound.

4. Server time
# over “/time” is indicated the current time.
Picture



New Blessing Beads

Posted by cabalisfun | Posted in

Now wt d new bleessing beads give your characters and pets a boost! cabal have just released the all new AXP(Soul Ability), PET EXP and WAR EXP blessing beads into the cash shop!


AXP 25% AXP 25% PET EXP 100% PET EXP 100% WAR EXP 25%
increase blessing increase blessing increase blessing increase blessing increase blessing
beads 1 hr beads 2 hr beads 1 hr beads 2 hr beads 3 hr


What's more these blessing beads stacks up with Platinum Service and Blessing Beads Plus! Just imagine the amount of WAR Experience u can rack up to!
Platinum Service (War EXP +25%) + Blessing Bead Plus (War EXP + 25%) + War EXP Blessing Bead ( +25%) = 75% INCREASE IN WAR EXP
These also apply to the AXP (Soul Ability) and Pet EXP Blessing Beads


Platinum Service (AXP + 25%) + Blessing Bead Plus ( AXP + 25%) + AXP Blessing Beads +25% = 75% INCREASE IN AXP
Platinum Service (Pet EXP +25%) + Blessign Bead Plus ( Pet EXP +25%) + Pet EXP Blessing Beads +100% = 150% INCREASE IN PET EXP

However please note that Blessing Beads do not stack with IP Bonus and no 2 same beads stack with each other!
So what are you waiting for!Get these beads now or get left out!
wakakakahahahaha kokoko (die......coz of 2 happy make d blog..!!!!) joke lol

In the inside of the Dungeon^^

Posted by cabalisfun | Posted in ,

the inside of Lake In Dusk




The inside of Ruina Station






The inside of Tower of the Dead B1F






the inside of Tower of the Dead B2F

Explaining Attributes (for http://cabal.mmosite.com by Snuse

Posted by cabalisfun | Posted in

This guide explains what various attributes does.

So, you ll Enjoy it.

Skill exp per skill:
Gives you more skill EXP for each skill you use, the maximum capacity to have in a set is +38 ( counting full set ) If you have a total of more then 38, lets say 48, you have 10 points for nothing.

Adds EXP to your total skill level and ranks. More skill EXP+ means you gain skill EXP faster. This allows you to level up your attacks/buffs and gain higher ranks which strengthen your character.

Critical Dmg inc:
Increases the power output of a critical hit, adding extra damage. (Blue Dmg)

Critical Rate inc:
Increases your chance of getting a critical hit (blue dmg) when using a skill.

Best way to get high critical rate is to use Ring Of Luck+2 for level 53 or higher. They give 15% each, which is ALOT!

Capped at 50%, but can be increased with Max Crit Rate items.

Magic/Sword Amp:
AMP means Amplified and adds a cirtain % of your normal damage.

Amp is very good for players who hits around 2000-3000 with normal hits, imagine using a total of 42% amp when you normally do 3000 dmg, 42% of 3000 = 1260.

Which means you will normally hit 4260 instead of your previous 3000.

Hp/Mp steal - X% of the total damage:
Steals HP/MP from monsters that you hit.

If you have 5% HP steal for example, and then hit 5 monsters for 1000 damage each, you will steal 5% of 5000.

For best use of HP steal I personally recomend using Gloves of Vampire with 3 or 5% HP steal, two Vampiric Earring+2 or higher and Vampiric Amulet +4 or higher.
So, you don't really need a full vampiric set to get good use from it.
With those you might not have to use Pots when hunting! Which Is nice!

MAX hp/mp steal per hit:

Increases the maximum HP or MP steal as said above.

Alz drop ammont:
Monsters drop more money.

Hit rate:
Decreases the chance of missing a monster with a skill.

Is based on the opponents Def rate aswell.

By the way, you never miss when you use combo, so use it!

Defence:
Decreases the ammont of damage taken from monsters.

Def rate:
Increases the chance of monsters missing you when trying to hit you.

Which in turn leads to you taking less damage from them.

Is based on the opponents hit rate aswell.

Flee rate:
Decreases the chance of monsters hitting you when you are running.

So it increases chances that a mob will miss, is not related to Def rate.

E.G: If I have 50% flee rate, I will dodge 50% (on average) of the attacks. If I increase it, the percentile of misses increases. Non-applicable for boss-mobs.


Min damage UP:
Increases minimum damage output.

E.G: If a skill does 500 damage at it's lowest point and I equip a +10% Min damage item, the lowest possible damage that skill can now deal is increased to 550.

Max critical rate:
Highest base critical rate is 50%. Max crit rate items can heighten this.

E.G: If I wear a suit with +2% Max crit rate, the maximum critical rate I can now achieve is 52%. Anything higher than that will be ineffective.

Add damage:
Gives you some extra damage on top of your normal damage.

1 or 2 slot item drop - X times:
Increases your chance of finding 1 or 2 slotted items in monsters.

E.G: If I had 2.5x 2slot drop I would get double slotted items 2.5x more often.

I.E. 100 on average a day would increase to 250 on average per day.


We hope this was helpful!

Regards
(GA)Mortech & LegendarySannin aka Harsisus.
Quote:
There is no maximum capacity ... for magic the best value to have is 42 skill xp while for sword it's as much as you can carry (50+ even)

The fact that the efficiency drops after you go past a certain value is true. But that value is not 38.

Magic is surely 42 . I have yet to find the best skill xp number for sword skilling.

Vampiric data is erroneous also

This is how it works :

The formula works like this :

You have one HP point limit per level . This means that at level 4 you will have a natural 4HP stolen per hit , at 120 , a natural of 12HP stolen per hit.

EX : Your level / 10 = maximum HP stolen (without items influencing)

Now, in order to exceed the normal HP gain, i need to equip items with +HP stolen per hit.

The amount of life leeched is based on the damage dealt and the amount of % Stolen per hit from items.

If I deal 2000 damage , I will be able to leech 200HP . But my limit is 12 , since I am level 120. The difference up to 200 (this means 200 - 12 = 188) , the rest of 188 must be gained from +HP Stolen per hit items, in order for me to reach maximum leech efficiency.

Cabal: Altar of Siena B2F Guide

Posted by cabalisfun | Posted in ,

First of all, click the statue when you are warped inside the dungeon:



Then, kill all Cannibal Murshid for you to be able to use the first warp door






Now, this is kinda tricky. You have to kill the 2 cannibal Marp AT THE SAME TIME.. My advise it, have your pt bring down their HP at half. Then, have a Wizard (dual caster) or a Force Archer (Twin Gunner) kill them. A "Hurry Up" will appear. Dash your way to the warp door. Else, you have to do it again.





After Killing the Marps, Destroy the Sid Gate:



Dungeon Drops

Posted by cabalisfun | Posted in ,

Lake In the Dusk ( lid ).

Equipment :~ Pherystin, Titanium ( wt 0,1 or 2 slots) , Aqua ( wt 1 or 2 slots) , Shadowtitanium ( wt 0,1 or 2 slots) ,
Osmium (wt 1 slot ) , Lapis ( 2 slots).

Epaulets :~ Shadow Epaulet of Fighter/ Sage / Guardian +5.

Accessories :~ Adept Bracelet +0,1 , Earring of Bless +0,1 , Amulet of Guard +6.

Materials :~ Material Core (Titanium) , Quart Core (pherystin ).

Formula Cards :~ No. 032 , 035 , 039 , 040 , 041 , 042.

Others :~ Extract Potion , Upgrade Core (Medium / High ) , Force Core (High),
Slot Extender
(Medium ) , Astral Bike ( Blue ).


Ruina Station (RS).

Equipment :~ Pherystin, Titanium , Aqua ( wt 1or 2 slots) , Shadowtitanium ( wt 0,1 or 2 slots) ,
Osmium (wt 0,1 or 2 slots ) , Lapis ( 0 or 1 slots).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +6.

Accessories :~ Amulet of Guard +6/7.

Materials :~ Astral Skull , Unknown Machine Part , Material Core (Titanium) , Quart Core (Aqua ) , Disk LV 3.

Formula Cards :~ No. 006, 032, 039, 040, 077, 078 , 091 , 096 110 , 113.


Others :~ Extract Potion , Upgrade Core ( High) , Force Core (High)
Plasma Coating Kit ,
Slot Extender (Medium ) , Astral Bike ( Blue ).
Astral Bike (rw3 )


Tower of the Dead (B1f) (EODb1f)

Equipment :~ Osmium (wt 0,1 or 2 slots ) , Aqua (0,1, or 2 slots)

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +6

Accessories :~ Amulet of Bless +3 , Force Regeneration Amulet +2 , Force Adsorb ring +2 , Amulet of Guard+7 ,
Ring of Fighter/Sega/Champion +7

Materials :~ Astral Skull

Formula Cards :~ No. 032 , 111, 113

Others :~ Extract Potion , Upgrade Core ( High ), Tower of the Dead B2f , Astral Bike (RW3)

Volcanic Citadel ( SOD )

Equipment :~ Osmium (wt 0,1 or 2 slots ) , Redosmium (wt 0,1 or 2 slots) , Topaz (wt 0,1 or 2 slots) ,
Shineguard (wt 0,1 or 2 slots ) , Teragrace (wt 0,1 or 2 slots) , Mystic (wt 0,1 or 2 slots ).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +6/7.

Accessories :~ Bracelet of Fighter +4 , Extortion Bracelet +4

Materials :~ Astral Skull

Formula Cards :~ No. 056 , 060

Rare Items :~ Astral Bike ( RW3 ).

Others :~ Upgrade Core ( High ).

Tower of the Dead (B2f) (EODb2f)

Equipment :~ Osmium (wt 0,1 or 2 slots ) , Redosmium (wt o or 1 slot , Topaz (wt 0 or 1 slot) ,
Shineguard (wt 0 or1 slot ) , Teragrace (wt 0 or 1 slot) , Mystic (wt 0 or 1 slot ).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +6/7.

Accessories :~ Earing of Guard +0/2/3 , Bracelet of Fightter/Sega +0/1/2/3 , Mana AbsorbBracelet +0/1/2/3 ,
Earing of Guard +0/1/2/3.
Materials :~ Astral Skull

Formula Cards :~ No. 087 , 088 , 097 , 098 , 099 , 103 , 104 , 107

Others :~ Upgrade Core ( High )

Forgotten Temple (B1f) (TF b1f )

Equipment :~ Redosmium , Topaz , Shineguard , Teragrace , Mystic (wt 0,1 or 2 slots).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +7/8.

Accessories :~ Extortion Bracelet +2/3/4 , Bracelet of Fightter/Sega +2/3/4 , Vampiric Earring +2/3/4 ,
Bracelet of Seven Coins +2/3/4, Earring of Seven Coins +2/3/4 , Bracelet of Sage +2/3/4
Force Regeneration Earring +2/3/4

Materials :~ Shape Cartridge (lv4) , Disc (lv4) , Powerful Core

Formula Cards :~ No. 056, 080,100

Others :~ Upgrade Core ( High ) , Astral Bike (RW3) , Slot Extender (Highest)
Force Core (Highest) , Glory Portion (lv3).


Tower of the Dead (B2f) (EODb2f)

Equipment :~ Osmium (wt 0,1 or 2 slots ) , Redosmium (wt o or 1 slot , Topaz (wt 0 or 1 slot) ,
Shineguard (wt 0 or1 slot ) , Teragrace (wt 0 or 1 slot) , Mystic (wt 0 or 1 slot ).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +6/7.

Accessories :~ Earing of Guard +0/2/3 , Bracelet of Fightter/Sega +0/1/2/3 , Mana AbsorbBracelet +0/1/2/3 ,
Earing of Guard +0/1/2/3.
Materials :~ Astral Skull

Formula Cards :~ No. 087 , 088 , 097 , 098 , 099 , 103 , 104 , 107

Others :~ Upgrade Core ( High )

Forgotten Temple (B1f) (TF b1f )

Equipment :~ Redosmium , Topaz , Shineguard , Teragrace , Mystic (wt 0,1 or 2 slots).

Epaulets :~ Epaulet of Fighter/ Sage / Guardian +7/8.

Accessories :~ Extortion Bracelet +2/3/4 , Bracelet of Fightter/Sega +2/3/4 , Vampiric Earring +2/3/4 ,
Bracelet of Seven Coins +2/3/4, Earring of Seven Coins +2/3/4 , Bracelet of Sage +2/3/4
Force Regeneration Earring +2/3/4

Materials :~ Shape Cartridge (lv4) , Disc (lv4) , Powerful Core

Formula Cards :~ No. 056, 080,100

Others :~ Upgrade Core ( High ) , Astral Bike (RW3) , Slot Extender (Highest)
Force Core (Highest) , Glory Portion (lv3).


that is all i hv so far i but i ll sure 2 keep updating it ...
hope it ll help u all in ur hunt^_^

Altar of siena B1f guide

Posted by cabalisfun | Posted in ,

When you warp in you will instantly see a tiny little person.  Click on the tiny little person to activate quest.
Tip: Before clicking on the tiny little person, make sure your party is fully buffed and in bm2 and aura with trans.

Ruina Station ( RS )

Posted by cabalisfun | Posted in ,


  1. Enter the portal in the West corner of Fort. Ruina.
    RSEntrance.jpg
  2. Head forward until you arrive at the Invader Mecha Ape T-2 boss.
  3. Kill it, with all the surrounding monsters nearby for extra XP. A treasure chest will drop and the gate will open.
    RS1.jpg
  4. Continue through the container yard until you arrive at the Invader Mecha Ape T-B boss.
  5. Kill it. A treasure chest will drop and the gate will open.
    RS2.jpg
  6. Cross the bridge and continue until you arrive at the Invader Excavator-R2 boss.
  7. Kill it. If you're low level (<90), you will probably want to use Battle Mode. A treasure chest will drop and the gate will open.
    RS3.jpg
  8. Cross the bridge and follow the path until you arrive at the Invader Mecha Buffalo+ in the Stone Statue room at the end of the path.
    • Each of the 16 stones spawns 2 Invader Mecha Buffalos when killed. They can provide great XP, especially when in a party. If you are weak you may want to avoid the stones.
  9. Kill the buffa. The door will close and the Invader Mecha Bear boss will spawn in the room. If you are locked outside, look for the nearby portal to get back in.
    RS4.jpg
  10. Kill the bear. A treasure chest will drop and the gate will open.
  11. Continue until you arrive at the Controller YS.
    RS5.jpg
  12. Kill it and a giant Invader Mecha Spider boss will spawn.
    RS6.jpg
  13. Kill it and several Invader Auto-Cannons will appear
  14. Kill them while you wait 90 seconds for another Mecha Spider to spawn.
  15. Kill it and the trashcan-like objects will illuminate and become Controller CYs, spawning some invincible Invader Electric Birds.
  16. Kill the controllers while you wait 120 seconds for the final boss Invader Mecha Spider to spawn.
    RS7.jpg
  17. Kill it and a treasure chest will drop.
  18. Make sure that you pick up the drop of the last chest before you leave the dungeon.
  19. Clicking OK you will return to Fort. Ruina and receive a reward of 150 Honour Points.

looking 4 the next thing 2 hunt Altar Of Siena B2F & Panic Cave

Posted by cabalisfun | Posted in

Altar Of Siena B2F


Panic Cave

The new UPDATE ll have ver3 :~

Posted by cabalisfun | Posted in

2 NEW DUNGEONS:~

~Altar Of Siena B2F & Panic Cave

AOS B2F tell a stroy of a Plant Clan, started her plans to rule over all of Nevareth. It started with her slow, insidious rise to power in the Plant Clan, and culminated in her taking over complete mastery of the Clan and bending it to her will. She has been conducting terrible experiments in her fortress hidden in the Mutant Forest, aided by her sister and her servants, and she stands ready to attack the very structure of Nevareth, in order to gain dominance as the queen of the world. Siena also hides a terrifying secret, knowledge of which can change Nevareth forever, for good or for ill...hehe this is 4 u 2 go n fine out liao^.^

Panic Cave is a mysterious cave deep in Desert Scream, with a fantastic treasure hidden at the end of it. Several parties of explorers and treasure hunters have left to try to claim this treasure for themselves, following in the footsteps of the famous explorer Showarai. None have returned.... agn this is 4 u 2 go n fine out also =p

~ Blended Runes
Description
# Blended Runes are created at the NPC Flasha in Bloody Ice by combining specific Essence
Runes and Cores. Once created the Blended Rune needs Ability Points to be equipped, and
the Rune needs to be selected to be active during combat.

# Ability points are collected after level 120 by killing monsters. It can be increased with the
use of premium, blessing beads and the AXP beads.

# A list of Runes can be seen blow



~Guild Expansion
# Guild Level will have the ability to level up to level 5, with each level bringing new rewards.
The Guild Level is based on the accumulated Ability Points of the members, and each level
will have the following benefits:

Level 1: Up to 30 members.

Level 2: Up to 60 members, 1 page in the guild warehouse, 100 million Alz able to be stored in the guild bank

Level 3: Up to 90 members, 2 pages in the guild warehouse, 400 million Alz able to be stored in the guild bank

Level 4: Up to 120 members, 3 pages in the guild warehouse, 700 million Alz able to be stored in the guild bank

Level 5: Up to 150 members, 4 pages in the guild warehouse, 1 billion Alz able to be stored in the guild bank

#Guild Warehousecan be accessed through any Agent of Port Service in Nevareth, and allows a
guild to store items, materials and money in a common storage point. Any guild member can
add items and money to the guild warehouse, but only those authorised by the guild master
will be able to remove items. There is also a secure log showing exactly who accessed the
warehouse at which times, and what they added or removed.

#Guild Masters will also enjoy greater flexibility in the creation of guild groups, and will also be
able to keep exact track of when last a guild member was active.

(Im not so sure how it work but i ll try 2 fine out more 4 u all =p)

~A New Linking System
# The System ll show u details such as location and stats of you itemsSimple and easy to use, it
has a number of practical benefits such as assisting you in the sale of an item or arranging a
meeting place with your group.

~ A New Binding System
# The new item-binding system will allow certain items to drop as either character-bound,
which prevents the trade of an item from a character once looted, or character-bound on
equip, which enables an item to be traded until it is equipped for the first time. Items that are
character bound will not be able to be stored in the warehouse, while the bind-on-equip items
can be traded until they are equipped. This change has enabled an increase to the drop-rate of
higher level equipment.

~Changes & Bug Fixes
# Dummy could only be used by characters above level 90. This has now been removed and the
Dummy can now be used by all characters until 30% of the skill level has been achieved.

# Remove Entrance Item for Several Dungons. Entrance items have been removed for Undead
Ground, Forgotten Ruin, Mutant Forest and Pontus Ferrum . All players will now be able to
enter this map without requiring an entrance item.

#Faster Backwrds Movement useing 'S' on the keyboard ll now allow u to move backwards
quickly.

#Changes & Bug Fixes:~
*Warp Stones. These stones will be sold at the NPC shops all over Nevareth, and will allow Premium members of the nation without the winning bonus to enjoy the convenience of the premium warp points in the Mutant Forest and Port Lux.

*New Map information. The GPS map will now display even more information, adding the location of dungeon entrances as well as information about the entry requirements for each dungeon, and more information about the warp gates and warp points on every map.

*Upgrading to +12. You now have the option to upgrade your items to +12, past the previous limit of +9.

*Visible Party Search functionality. Looking for a party to go levelling with? You can now have this status visible next to your name above your character, assisting you with finding people to go with you.

*Automatic stat-point distribution. No more worrying about how to distribute the stats gained from levelling up, as you can now automatically distribute your stat points according to the recommended build for each class.

*‘Multi Sampling' function in the game graphic options. This added function - found under the graphics Options for the game - will improve the look of the game.

*Shadow Shield FX made visible. The Force Shielder Shadow Shield buff skill now has a visible animation whenever it absorbs damage.

Siena The Queen

Posted by cabalisfun | Posted in


CABAL Online: Siena The Queen, the second part of the latest CABAL expansion. This patch has already been updated on EU server. So get yourself prepared for the latest expansion.
Free to download, the expansion offers users the most challenging experience yet, with the update seeing the introduction of two new dungeons, improvements to the guild system, the addition of a series of new craftable stat-increasing items and much, much more

What's New?

  • The Altar of Siena - a new end-game raiding dungeon to explore, with a series of encounters that require brains as well as brawn.
  • The ‘Blended Runes’ - a series of craftable stat-increasing items, which allow for greater character customisation.
  • The Panic Cave - an exhilarating fight against the clock, providing solo players with an exciting and rewarding challenge. Coming in three different levels – easy, medium and hard – it is not a task for the feint hearted, with the fast paced nature of this dungeon requiring you to master your character’s abilities (as well as your senses).
  • Improvements to the Guild System – Addition of levels and the guild storage function.
  • Linking System – Ability to show your fellow player a location on the map or a piece of your equipment.
  • New Binding Options – Addition of ‘Bind on Equip’ items, allowing for an increase to the high-end equipment drop rates.
  • Item shop additions - a range of new items for you to enjoy!
  • Changes and Bug Fixes

Hitler gets banned from Cabal Online

Posted by cabalisfun | Posted in

Upcomeing New Guild Features

Posted by cabalisfun | Posted in


So what is the new guild features..??
i ll tell you what^^

We can start out with the fact that guilds will now have levels, from a level 1 guild to a level 5 guild. Every level has certain limitations, most notably in the number of members that a guild will be allowed to have in it.

Level 1 -- 30 members

Level 2 -- 60 members

Level 3 -- 90 members

Level 4 -- 120 members

Level 5 -- 150 members
if something has a level then that level should be possible to be improved, and the guild levels are no exception. The guild level will be based on guild points, according to the following simple formula.

Level 1 -- start here

Level 2 -- 3 000

Level 3 -- 15 000

Level 4 -- 40 000

Level 5 -- 80 000

So once a guild gets 3000 guild points it will become a level 2 guild, and receive all the privileges of a level 2 guild, until it reaches 15 000 points and it becomes a level 3 guild. So far so good. The next obvious question is: Where do guild points come from? Again the answer is fairly simple: It's just the total Ability Points (AP) of all the members of the guild. So play the game, gain AP, and help your guild level up. Players below level 120 - which is the lowest level where you can gain AP - will still be contributing AS IF they were gaining AP, at the same rate as the level 120-129 level group (75% of the gained Experience, if memory serves).

This discussion would not be complete without talking about the benefits of levelling the guild. A guild that has reached level 2 will have access to the Guild Warehouse, a whole new inventory page that can be opened from any Agent of Port Service NPC ingame. This inventory will allow any member of the guild to add items and alz, but only selected members will be able to remove items or alz from guild storage. Here's the quick rundown of the limits imposed by the different guild levels, in terms of how many inventory pages there will be, and how much alz can be stored.

Level 1 -- Nothing

Level 2 -- 1 inventory page and 100 000 000 (100 million) alz

Level 3 -- 2 inventory pages and 400 000 000 (400 million) alz

Level 4 -- 3 inventory pages and 700 000 000 (700 million) alz

Level 5 -- 4 inventory pages and 1 000 000 000 (1 billion) alz

Each inventory page has 10 slots where items can be stored, and each slot can store up to 20 identical items.

See the image below for what the warehouse looks like.



The warehouse also allows you to stack items automatically - it finds identical items and stacks them in one slot - and you can add and withdraw items with ctrl-click - exactly as with any other inventory ingame. What is important is that initially only the Guild Master will have access to withdraw items, unless he or she decides to give that access to specific guild groups. Another useful function (well, I would call it essential) is the fact that the usage history of the warehouse is clearly visible. I attach a screenshot of the warehouse log, and it will track the last 100 entries. Blader04 is the name of the character I used this morning, and you can see the date, time and what I took, or put into the warehouse. Of course the log does not show what was in the slot of a piece of equipment for example, but overall this is something that is going to be of clear benefit to the guilds that actually work and play together.



There is also a minor change to the way that the Guild Master can create groups, and the option is also there to now give more responsibility to the various guild group. It should be fairly clear from the screenshot, that specific groups can be authorised to create new groups which was previously only for the Guild Master, as well as set the access level to the guild warehouse.





In the next screenshot you can also see the added information when you open the guild menu. You can see the date the guild was created, the number of members allowed, the number of guild points you have, guild level, name and the name of the Guild Master. You can also now, if you hover your mouse pointer over a member's name, see the last time they logged in, which can be useful for clearing a guild of inactive members (or perhaps move them to one of the new groups you have created).



New guild information

That rounds it up for the new guild features. I think you will agree that it adds another interesting element to the game and while not revolutionary adds a feature for guilds that you will not find in many other MMOs.
but for now we will have to wait want it come to cabalsea..

Upgrade items to +8 or more

Posted by cabalisfun | Posted in ,

here is how u do it:~

# 1st go to an Alchemist de pick on upgrade u ll c [item level upgrade]
pick the item that you 1 to upgade( this ll only work on +7 items).

# 2nd put the item(that u 1 to upgrade) in to the 1st slot and in the 2nd slot
all the fchh de pass item upgtade.

Reward of uesing WEXP

Posted by cabalisfun | Posted in ,


WEXP
  • Additional reward upon participating Mission War
  • WExp can be traded with EXPs, Skill EXPs or Honor Points from Port Lux NPC - Morison (Officer
WEXP to EXP exchange table


(Please note that there's an increased rate of WEXP to EXP after a certain patch)
WEXP to Honor Points exchange table

WEXP to Skill EXP exchange table



hope this ll help^_^
hv fun n happy cabaling

Essence Rune Drop Location Guide

Posted by cabalisfun | Posted in ,

Essence Rune Drop Location Guide

Level 120 Runes

Exp
Lakeside: Iron Golem/ Blood Orcs
Skill Exp
Pontus Ferrum
Forgotten Temple B2F
Party Exp
Altar of Siena
Mutant Forest: Ectoleaves/Brannies/Gnolls/Mossites
Pet Exp
Lakeside 3: Iron Gargoyle/Golem
Forgotten Temple B1F
Pontus Ferrum: Brachium

Level 123 Runes
Alz Drop Amount
EoD B1F: General Zombie Pit
EoD B2F
Alz Drop Rate
Forgotten Temple B1F
Alz Bomb Rate
Lakeside: Bloody Ogres
Pontus Ferrum: All Mobs
EoD B1F
EoD B2F

Level 126 Runes
Attack Rate
Volcanic Citadel: Dark Knight/Phalanx
EoD B1F
EoD B2F
Defence Rate
Lakeside : Gargoyle / Orc/ Dark Barkers
Forbidden Island

Level 129 Runes
Down Resist
EoD B2F
Knockback Resist
Lakeside: Dark Minotaurus / Iron Golem
Forbidden Island
Stun Resist
Volcanic Citadel : Dark Assassin
EoD B2F
Forgotten Temple B1F

Level 132 Runes
STR increase
EoD B1F
INT increase
EoD B2F: Chest


good luck^_^

N00B Boyfriend

Posted by cabalisfun | Posted in

[GUIDE] EOD B2F SECRET 5M AND 2M QUEST! AND HONOR

Posted by cabalisfun | Posted in ,


http://forums.e-games.com.ph/index.php?showtopic=53200

Altar of Sienna B1F Guide by. SoulSociety

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http://newforum.ogplanet.com/forum_posts.asp?TID=113532

Where u can get Buff Capsule Cube

Posted by cabalisfun | Posted in

What is the Buff Capsule Cube?
- As describing in older posts and threads, it's new reward for players who reached at least is 30 of personal score in Nation War.


Details
- You will received - 'Hardness Capsule (LV 1)' ~ 'Hardness Capsule (LV 8)' by right-clicking Buff Capsule. - Item properties : Can be sell to NPC Shop / can not trade.


What's Buff Capsule Cube for?
- Reward 1 Buff Capsule Cube to each character which scored 30 and above by the end of mission war - Reward 1 Buff Capsule Cube(Low) to level 52 ~ 94 characters - Reward 1 Buff Capsule Cube(Medium) to level 95 ~ 149 characters - Reward 1 Buff Capsule Cube(High) to level 150 ~ 170 characters


What's Hardness Capsule for?

WILL REMAINS AS FOSSIL CABAL WALKTHROUGH

Posted by cabalisfun | Posted in ,

Many ppl ask me how to this Quest,

so just for u all here r some walkthrou just to help u all^_^:-


If want to get the map and warp code of FORGOTTEN RUIN this would be the easiest way to get it but it is kinda confusing when it comes to the riddle. Now here is a walkthrough for you.
First the map where you could find the ALTAR OF KARION :
follow the red dot.


When your reach the altar talk to the statues and follow the code below:
Wind Bird = 312
Fire Bird = 125
Resurrection Bird = 351
Wisdom Bird = 312125351
Main Statue = 31343
And that’s it you have you’ll reward
hopeful this ll help u all
Happy cabaling ^_^

Altar of Siena B1F videos

Posted by cabalisfun | Posted in


CabalSea Venus Altar of Siena B1f Part 1/3



CabalSea Venus Altar of Siena B1f Part 2/3



CabalSea Venus Altar of Siena B1f Part 3/3

Funny Cabal Movie Trailer Saturn

Posted by cabalisfun | Posted in ,

Titles in Cabal (not crafting list is not in here )

Posted by cabalisfun | Posted in ,







Honour Rank Title:

Capella / Procyon / Neutral - requirments (Needed Honour rank in Honour Points)
[Bonus]
  • Praetor / Knight / Vagabond - gained at rank 11 honour (10,000,000)
    [HP+50]
  • Praetor of Silence / Knight of Dawn / Disciple - gained at rank 12 honour (20,000,000)
    [HP+100]
  • Praetor of Insight / Knight of Fighting Spirit / Ascetic - gained at rank 13 honour (50,000,000)
    [HP+100, Resist Critical Damage+5%]
  • Praetor of Tolerance / Knight of Passion / Ascetic - gained at rank 14 honour (80,000,000)
    [HP+150, Resist Critical Damage+5%, Resist Rate Damage+3%]
  • Praetor of Glory / Knight of Protection / Ascetic - gained at rank 15 honour (150,000,000)
    [HP+150, Resist Critical Damage+15%, Resist Rate Damage+3%]
  • Praetor of Faith / Knight of Valor / Ascetic - gained at rank 16 honour (300,000,000)
    [HP+200, Resist Critical Damage+15%, Resist Rate Damage+5%, Resist Unmovable+10%]
  • Praetor of Will / Knight of Devotion / Ascetic - gained at rank 17 honour (500,000,000)
    [HP+200, Resist Critical Damage+15%, Resist Rate Damage+5%, Resist Unmovable+10%, Resist Stun+10%]
  • Praetor of Truth / Knight of Judgement / Ascetic - gained at rank 18 honour (1,000,000,000)
    [HP+300, Resist Critical Damage+20%, Resist Rate Damage+7%, Resist Unmovable+10%, Resist Stun+10%, Resist Knock Back+10%]
  • Praetor of Brilliance / Knight of Tempest / Ascetic - gained at rank 19 honour (1,500,000,000)
    [HP+400, Resist Critical Damage+20%, Resist Rate Damage+7%, Resist Unmovable+10%, Resist Stun+10%, Resist Knock Back+10%, Resist Down+10%]
  • The Quaestor / The Sovereign / Ascetic - gained at rank 20 honour (2,000,000,000)
    [HP+500, Resist Critical Damage+30%, Resist Rate Damage+10%, Resist Unmovable+15%, Resist Stun+15%, Resist Knock Back+15%, Resist Down+15%]

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