Transparent Halo Pointer cabalisfun

Up comeing updates from Korean

Posted by cabalisfun | Posted in

* New Mission Dungeon - Altar of Sienna B2F added.
- Entry Level 110 ( Battle Style 11 above)
- Entry item: Sienna's Sentence B2F
- Entry Location: Mutant Forest (X: 123, Y: 97)
- Entry item drop from Lakeside and above.

*Introduction Quest of Panic Cave and Altar of Sienna B2F added.
- Introduction Quest of Panic Cave can be initiated at Desert Scream.
- Introduction Quest of Altar of Sienna B2F can be initiated at Mutant Forest Merchant.


Cabal Online AltarOfSiena b2f & Panic Cave Dungeon

Posted by cabalisfun | Posted in ,

Altar Of Siena b2f



Panic Cave Dungeon(new )


this update was send by lightfactor ( all tkz to him^^)

Soul Ability List

Posted by cabalisfun | Posted in ,

The SIG Metal defenses stuff and epaulette

Posted by cabalisfun | Posted in



SIGMetal Set


The new range of Sig-Metal armours will give you even more options when equipping your character for battle. The fantastic design of the armour is the first aspect that will attract you, while the defence rating is even higher than the redosmium grade of armour. Be warned though, the secrets of crafting this armour is not available to even the best crafters in Nevareth, and will only be available to those brave enough to venture into the hardest dungeons.

Drop place: ~
~Altar of Siena B1F~


Armor Set:~ Battle Set:~ Martial Set:~


Epaulets:~


Soul Ability System

Posted by cabalisfun | Posted in ,


Soul Ability System is a new system that allows player to earn ability EXP known as AXP. AXP can be earned along with EXPs. AXP will then be converted to AP which can be used to learn passive skills. Soul Ability System is an additional point system that is gained separately with EXP or Skill EXP; however there is a minimum level requirement (Level 120 or above) for it.
What is AXP?
AXP (Ability EXP) is a sort of EXP that will support the game play to be more exciting as character levels up. Earning AXPs is same as earning of EXPs. However, different from EXP, AXP has a different conversion rate by level.
What is AP?
AP is the point/unit that is converted from AXP that is required from Soul Ability System.
Conversion is at 10 million (10kk; 10,000,000) AXP = 1 Ability Point (AP)
AP is currently capped at 500 units.
Besides the addition of AXP and AP in the Soul Ability System, there is also the Essence Rune.
Essence Rune is item that can be used to learn passive skills or upgrade items such as cores. They are gained from hunting and also tradable. Players will need to amass AP in order to equip new Soul Ability, and to level their current learnt Soul Abilities along with other entities. There are total of 26 Runes available. You can only equip or learn maximum of 13 Essence Runes or skills. Essence Runes are tradable items and already equipped or learned Runes can be removed. Once the Rune is removed, it has to be learned again from LV. 1
.

Useing Plate of Honor to get honor points

Posted by cabalisfun | Posted in ,

Rank 0 - Since 0 to 10.000 Hon {You DON'T need PoH} - Very Easy
First way --> Kill G
ray Orc Mage in Lake in Dusk to get : 15 pages [respawn every 10 min]
Second way --> give 
100.000 Alz to Morison (Port Lux Officer)
Reward: 2.000 Hon.

Rank 1 - Since 10.000 to 20.000 Hon
Dunno

Rank 2 - Since 20.000 to 40.000 Hon - 
Easy.
You have to get 
20 pages by Death Soldiers in Undead Ground [normal respwan]
Reward: 2.000 Hon.

Rank 3 - Since 40.000 to 80.000 Hon - 
Easy.
You have to get 
20 pages by Death Giants in Undead Ground [normal respawn]
Reward: 4.000 Hon.

Rank 4 - Since 80.000 to 160.000 Hon - 
Easy.
You have to get 
25 pages by Wraiths in Undead Ground [normal respawn]
Reward: 7.272 Hon.

Rank 5 - Since 160.000 to 320.000 Hon - 
Easy.
You have to get 
30 pages by Ogres in Lake in Dusk [respawn every 10 min] ~ You need two Map Parts.
Reward: 11.428 Hon.

Rank 6 - Since 320.000 to 640.000 Hon - 
Not so easy.
You have to get 
35 pages by Minotaurus in Lake in Dusk [no respawn] ~ You need some luck and some Map Parts.
Reward: 17.777 Hon.

Rank 7 - Since 640.000 to 1.280.000 Hon - 
Easy with luck.
You have to get 
40 pages by Invader Mechazards in Ruina Station [respwan every 15 min] ~ You must have a lot of luck, normally you can complete whit 3 Ruina, 4 max. There are 10 Mech every respawn, and you can get max 2 respawn. So, you can get max 20 page every Ruina.
Reward: 27.826 Hon.

Rank 8 - Since 1.280.000 to 2.560.000 Hon - 
Rly hard.
You need to get 
45 pages by Invader auto cannons - Ex in Ruina Station [respawn every 15 min] ~ That's rly hard, you must have lot of Ruina.
Reward: 42.666 Hon.

Rank 9 - Since 2.560.000 to 5.120.000 Hon - 
Titanic feat!
You have to get 
50 pages by Flesh golems in EoD - B1F [no respawn] ~ Oh, if you have this quest I think you dont' need more honour. :P That's something of very boring, you have to do minimum 10 b1f and you must have a BIG luck. There are only 5 Flesh Golem in the Dungeon.. but, anyway, big reward :P
Reward: 64.000 Hon.

Rank 10 - Since 5.120.000 to 10.240.000 Hon -
You have to get 
55 pages by Phantom Bladers in B2F [respawn every 20 minutes]
Reward: 64.000 Hon.


this is the TITLE That u will get for ur honor Rank...

Mission War Title:~

Posted by cabalisfun | Posted in ,

Weekly Score Titles
These ranks will be awarded based on the scores from the week (Score for 1 week + Total number of kills for one week) and will be ranked from highest to lowest. A maximum of seven wars will be counted, with the best seven performances taken into consideration.

You can see your personal score by pressing C. The color of your score depends on the amount of wars you took part in (more than 7 wars is marked with yellow).

Guardian: 10 characters for each Battle style(class) per World (Total 60 characters per World)
[HP UP +500, Resist Unmovable UP +60%, Resist Down UP +60%, Resist Knock Back UP +60%, Resist Stun UP +60% ]

Bringer: 1 character for each Battle style among 60 Guardians (Total 6 characters per World)
[HP UP +500, Resist Critical Rate UP +20%, Resist Critical Damage UP +60%, Sword Skill AMP UP +10%, Magic Skill AMP UP +10%, Critical Rate UP +5%]

Capella - Luminosity Bringer and Luminosity Guardian
Procyon - Storm Bringer and Storm Guardian

Killing members of opposing nation
Luminous/Stormy Gladiator (no bonus) - gained after killing 1 member of opposing nation
Luminous/Stormy Great Gladiator (Crit Rate resist +1%) - gained after killing 1000 members of opposing nation
Luminous/Stormy Supreme Gladiator (Crit Rate resist +1%, Crit Dmg resist 3%) - gained after killing 2500 members of opposing nation
Luminous/Stormy Officer (Crit Rate resist +2%, Crit Dmg resist 6%) - gained after killing 5000 members of opposing nation
Luminous/Stormy Great Officer (Crit Rate resist +3%, Crit Dmg resist 9%) - gained after killing X members of opposing nation
Luminous/Stormy Supreme Officer (Crit Rate resist +4%, Crit Dmg resist 12%) - gained after killing 25,000 members of opposing nation
Luminous/Stormy Captain (Crit Rate resist +5%, Crit Dmg resist 15%) - gained after killing 50,000 members of opposing nation
Luminous/Stormy General (Crit Rate resist +6%, Crit Dmg resist 18%) - gained after killing 100,000 members of opposing nation
Luminous/Stormy Commander (Crit Rate resist +7%, Crit Dmg resist 21%) - gained after killing 200,000 members of opposing nation
Luminous/Stormy Hero (Crit Rate resist +8%, Crit Dmg resist 24%) - gained after killing 300,000 members of opposing nation
Luminous/Stormy Legend (Crit Rate resist +9%, Crit Dmg resist 27%) - gained after killing 400,000 members of opposing nation
Luminous/Stormy God (Crit Rate resist +10%, Crit Dmg resist 30%) - gained after killing 500,000 members of opposing nation

Killing Guardian (S)
Legacy Guardian(S) Hunter Lv1.
Legacy Guardian(S) Hunter Lv. 2 (+1 attack, +1 magic) - gained after killing Legacy Guardian (S) 10 times
Legacy Guardian(S) Hunter Lv. 3 (+2 attack, +2 magic) - gained after killing Legacy Guardian (S) 100 times

Killing Guardian (M)
Legacy Guardian(M) Hunter Lv. 1 (no bonus) - gained after killing Legacy Guardian (M) once
Legacy Guardian(M) Hunter Lv. 2 (+1 attack, +1 magic) - gained after killing Legacy Guardian (M) 10 times
Legacy Guardian(M) Hunter Lv. 3 (+2 attack, +2 magic) - gained after killing Legacy Guardian (M) 100 times

Killing Guardian (L)
Legacy Guardian(L) Hunter Lv. 1 (no bonus) - gained after killing Legacy Guardian (L) once
Legacy Guardian(L) Hunter Lv. 2 (+1 attack, +1 magic) - gained after killing Legacy Guardian (L) 10 times
Legacy Guardian(L) Hunter Lv. 3 (+2 attack, +2 magic) - gained after killing Legacy Guardian (L) 100 times

Destroying Ensign
Sage's Ensign Destroyer Lv. 1 (No Bonus) - gained after destroying an enemy nation Sage Ensign once
Sage's Ensign Destroyer Lv. 2 (No Bonus) - gained after destroying an enemy nation Sage Ensign 10 times
Sage's Ensign Destroyer Lv. 3 (No Bonus) - gained after destroying an enemy nation Sage Ensign 100 times

4 more titles plz log on to
http://forum.mmosite.com/topics/139/200903/20/5876,1.html

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